Some of the images in this writeup are part of Ana Swanson's Wonk Blot post How a dog sees a rainbow, and 12 other images that explain how we see color at the Washington Post.
In an audience of 8 men and 8 women, chances are 50% that at least one has some degree of color blindness1,2. When encoding information or designing content, use colors that is color-blind safe.
1About 8% of males and 0.5% of females are affected with some kind of color blindness in populations of European descent (wikipedia, Worldwide prevalence of red-green color deficiency, JOSAA). The rate for other races is lower Asians and Africans is lower (Caucasian Boys Show Highest Prevalence of Color Blindness Among Preschoolers, AAO).
2The probability that among `N=8` men and `N=8` women at least one person is affected by color blindness is `P(men,women) = P(8,8) = 1 - (1-0.08)^8 * (1-0.005)^8 = 0.51`. For `N=34` (i.e., 68 people in total), this probability is `P(34,34)=0.95`. Because the rate of color blindness in women is so low, for most groups of mixed gender we can approximate the probability by only counting the men. For example, in a group of 17 women the probability that at least one of them is color blind is `P(0,17) = 0.082`, which is the same probability as for 1 man, `P(1,0)`.
Color Oracle is a good and free color blindness simulator for Windows, Mac and Linux.
You can download the RGB transformation table for deuteranopia, protanopia and tritanopia. It is available for all (r,g,b) colors in steps of 5 in each of the channels. The mapping for all other RGB colors can be interpolated.
The normal human eye is a 3-channel color detector3. There are three types of photoreceptors, each sensitive to a different part of the spectrum. Their combined response to a given wavelength produces a unique response that is the basis of the perception of color.
3Compared to hearing, the color vision is a primitive detector. While we can hear thousands of distinct frequencies and process them simultaneously, we have only three independent color inputs. While the ear can distinguish pure tones from complex sounds that have multiple frequencies the eye is relatively unsophisticated in separating a color sensation into its three constituent primary stimuli.
People with color blindness have one of the photo receptor groups either reduced in number or entirely missing. With only two groups of photoreceptors, the perception of hue is drastically altered.
For example, in deuteranopia, the most common type of color blindness, the medium (M) wavelength photoreceptors are reduced in number or missing. This results in the loss of perceived difference between reds and greens because only one group of photoreceptors (L) are sensitive to the wavelengths of these colors. The spectrum appears to be split into two hues along the blue-green boundary (see figure below).
Visible light is in the range of 390-700 nm. The exact definition of the upper limit varies, with some sources giving as high as 760 nm. Shorter wavelengths are absorbed by the cornea (<295nm) and lens (315-390nm). Some near infrared light also reaches the retina (760-1400nm).
The opposite condition to color blindness exists too—tetrachromacy. In this case, an individual has an extra type of color receptor which improves discrimination in the red part of the spectrum. While the anatomy of their retina can be described, how true tetrachromats subjectively perceive color is unknown. And, perhaps, even unknowable.
Tetrachromacy is common in other animals, such as fish (e.g. goldfish, zebrafish) and birds (e.g. finch, starling). The dimensionality of the perceived color space isn't necessarily proportional to the number of different receptors. If the signal from 3 color receptors are combined by the brain and each processor has a weighted response to a broad range of wavelengths, then a color can be modeled by a point in 3-dimensional space, in which the receptors are the axes. This system can perceive a large number of colors.
In the extreme case where the receptors respond to a very narrow range, of which none overlap with the other, a color is one of three points in a 1-dimensional space. This sytem can perceive only 3 colors.
If you use Color Oracle to transform your screen colors to simulate color blindness, you can see that none of the equivalent swatches in one kind of color blindness are equivalent in another. This is particularly interesting when applied to a duotone image which is drawn using equivalent colors. In the figure below4, a row of Mr. Spocks disappears (or is difficult to see) to people with color blindness.
4In tribute to Leonard Nimoy, 1931–2015
To people with color blindness, some colors appear the same. This equivalence can be used to identify distinct colors which are unique to those with normal and color blind vision.
The seven colors (and black) in the figure below are perceived as reasonably distinct by both normal and color blind individuals. The table on the left is reproduced from Nature Method's Points of View: Color blindness by Bang Wong.
For more tips about designing with color blindness in mind, see Color Universal Design (CUD) — How to make figures and presentations that are friendly to Colorblind people.
The figure below shows the mapping of different colors to six different grades of each of the two hues seen by deuteranopes. It offers more distinct options than the 7-color palette above.
Even more color choices for color blindess, including colors that map onto greys.
If you're looking to encode quantitative information, I suggest using the subset of Brewer palettes that are safe for color blindess (e.g. pink-yellow-green, brown-blue-green).
The presence of constraints in experiments, such as sample size restrictions, awkward blocking or disallowed treatment combinations may make using classical designs very difficult or impossible.
Optimal design is a powerful, general purpose alternative for high quality, statistically grounded designs under nonstandard conditions.
We discuss two types of optimal designs (D-optimal and I-optimal) and show how it can be applied to a scenario with sample size and blocking constraints.
Smucker, B., Krzywinski, M. & Altman, N. (2018) Points of significance: Optimal experimental design Nature Methods 15:599–600.
Krzywinski, M., Altman, N. (2014) Points of significance: Two factor designs. Nature Methods 11:1187–1188.
Krzywinski, M. & Altman, N. (2014) Points of significance: Analysis of variance (ANOVA) and blocking. Nature Methods 11:699–700.
Krzywinski, M. & Altman, N. (2014) Points of significance: Designing comparative experiments. Nature Methods 11:597–598.
An illustration of the Tree of Life, showing some of the key branches.
The tree is drawn as a DNA double helix, with bases colored to encode ribosomal RNA genes from various organisms on the tree.
All living things on earth descended from a single organism called LUCA (last universal common ancestor) and inherited LUCA’s genetic code for basic biological functions, such as translating DNA and creating proteins. Constant genetic mutations shuffled and altered this inheritance and added new genetic material—a process that created the diversity of life we see today. The “tree of life” organizes all organisms based on the extent of shuffling and alteration between them. The full tree has millions of branches and every living organism has its own place at one of the leaves in the tree. The simplified tree shown here depicts all three kingdoms of life: bacteria, archaebacteria and eukaryota. For some organisms a grey bar shows when they first appeared in the tree in millions of years (Ma). The double helix winding around the tree encodes highly conserved ribosomal RNA genes from various organisms.
Johnson, H.L. (2018) The Whole Earth Cataloguer, Sactown, Jun/Jul, p. 89
An article about keyboard layouts and the history and persistence of QWERTY.
McDonald, T. (2018) Why we can't give up this odd way of typing, BBC, 25 May 2018.
I've previously taken a more fine-art approach to cover design, such for those of Nature, Genome Research and Trends in Genetics. I've used microscopy images to create a cover for PNAS—the one that made biology look like astrophysics—and thought that this is kind of material I'd start with for the MCS cover.