Here, I help you understand color blindness and describe a process by which you can make good color choices when designing for accessibility.
The opposite of color blindness is seeing all the colors and I can help you find 1,000 (or more) maximally distinct colors.
You can also delve into the mathematics behind the color blindness simulations and learn about copunctal points (the invisible color!) and lines of confusion.
R code for converting an RGB color for color blindness. For details see the math tab and the resources section for background reading.
--- title: 'RGB color correction for color blindess: protanopia, deuteranopia, tritanopia' author: 'Martin Krzywinski' web: http://mkweb.bcgsc.ca/colorblind --- ```{r} gamma = 2.4 ############################################### # Linear RGB to XYZ # https://en.wikipedia.org/wiki/SRGB XYZ = matrix(c(0.4124564, 0.3575761, 0.1804375, 0.2126729, 0.7151522, 0.0721750, 0.0193339, 0.1191920, 0.9503041), byrow=TRUE,nrow=3) SA = matrix(c(0.2126,0.7152,0.0722, 0.2126,0.7152,0.0722, 0.2126,0.7152,0.0722),byrow=TRUE,nrow=3) ############################################### # XYZ to LMS, normalized to D65 # https://en.wikipedia.org/wiki/LMS_color_space # Hunt, Normalized to D65 LMSD65 = matrix(c( 0.4002, 0.7076, -0.0808, -0.2263, 1.1653, 0.0457, 0 , 0 , 0.9182), byrow=TRUE,nrow=3) # Hunt, equal-energy illuminants LMSEQ = matrix(c( 0.38971, 0.68898,-0.07868, -0.22981, 1.18340, 0.04641, 0 , 0 , 1 ), byrow=TRUE,nrow=3) # CIECAM97 SMSCAM97 = matrix(c( 0.8951, 0.2664, -0.1614, -0.7502, 1.7135, 0.0367, 0.0389, -0.0685, 1.0296), byrow=TRUE,nrow=3) # CIECAM02 LMSCAM02 = matrix(c( 0.7328, 0.4296, -0.1624, -0.7036, 1.6975, 0.0061, 0.0030, 0.0136, 0.9834), byrow=TRUE,nrow=3) ############################################### # Determine the color blindness correction in LMS space # under the condition that the correction does not # alter the appearance of white as well as # blue (for protanopia/deuteranopia) or red (for tritanopia). # For achromatopsia, greyscale conversion is applied # to the linear RGB values. getcorrection = function(LMS,type="p",g=gamma) { red = matrix(c(255,0,0),nrow=3) blue = matrix(c(0,0,255),nrow=3) white = matrix(c(255,255,255),nrow=3) LMSr = LMS %*% XYZ %*% apply(red,1:2,linearize,g) LMSb = LMS %*% XYZ %*% apply(blue,1:2,linearize,g) LMSw = LMS %*% XYZ %*% apply(white,1:2,linearize,g) if(type == "p") { x = matrix(c(LMSb[2,1],LMSb[3,1], LMSw[2,1],LMSw[3,1]),byrow=T,nrow=2) y = matrix(c(LMSb[1,1],LMSw[1,1]),nrow=2) ab = solve(x) %*% y C = matrix(c(0,ab[1,1],ab[2,1],0,1,0,0,0,1),byrow=T,nrow=3) } else if (type == "d") { x = matrix(c(LMSb[1,1],LMSb[3,1], LMSw[1,1],LMSw[3,1]),byrow=T,nrow=2) y = matrix(c(LMSb[2,1],LMSw[2,1]),nrow=2) ab = solve(x) %*% y C = matrix(c(1,0,0,ab[1,1],0,ab[2,1],0,0,1),byrow=T,nrow=3) } else if (type == "t") { x = matrix(c(LMSr[1,1],LMSr[2,1], LMSw[1,1],LMSw[2,1]),byrow=T,nrow=2) y = matrix(c(LMSr[3,1],LMSw[3,1]),nrow=2) ab = solve(x) %*% y C = matrix(c(1,0,0,0,1,0,ab[1,1],ab[2,1],0),byrow=T,nrow=3) } else if (type == "a" | type == "g") { C = matrix(c(0.2126,0.7152,0.0722, 0.2126,0.7152,0.0722, 0.2126,0.7152,0.0722),byrow=TRUE,nrow=3) } return(C) } # rgb is a column vector convertcolor = function(rgb,LMS=LMSD65,type="d",g=gamma) { C = getcorrection(LMS,type) if(type == "a" | type == "g") { T = SA } else { M = LMS %*% XYZ Minv = solve(M) T = Minv %*% C %*% M } print(T) rgb_converted = T %*% apply(rgb,1:2,linearize,g) return(apply(rgb_converted,1:2,delinearize,g)) } # This function implements the method by Vienot, Brettel, Mollon 1999. # The approach is the same, just the values are different. # http://vision.psychol.cam.ac.uk/jdmollon/papers/colourmaps.pdf convertcolor2 = function(rgb,type="d",g=2.2) { xyz = matrix(c(40.9568, 35.5041, 17.9167, 21.3389, 70.6743, 7.98680, 1.86297, 11.4620, 91.2367),byrow=T,nrow=3) lms = matrix(c(0.15514, 0.54312, -0.03286, -0.15514, 0.45684,0.03286, 0,0,0.01608),byrow=T,nrow=3) rgb = (rgb/255)**g if(type=="p") { S = matrix(c(0,2.02344,-2.52581,0,1,0,0,0,1),byrow=T,nrow=3) rgb = 0.992052*rgb+0.003974 } else if(type=="d") { S = matrix(c(1,0,0,0.494207,0,1.24827,0,0,1),byrow=T,nrow=3) rgb = 0.957237*rgb+0.0213814 } else { stop("Only type p,d defined for this function.") } M = lms %*% xyz T = solve(M) %*% S %*% M print(T) rgb = T %*% rgb rgb = 255*rgb**(1/g) return(rgb) } ############################################### # RGB to Lab rgb2lab = function(rgb,g=gamma) { rgb = apply(rgb,1:2,linearize,g) xyz = XYZ %*% rgb delta = 6/29 xyz = xyz / (c(95.0489,100,108.8840)/100) f = function(t) { if(t > delta**3) { return(t**(1/3)) } else { return (t/(3*delta**2) + 4/29) } } L = 116*f(xyz[2]) - 16 a = 500*(f(xyz[1]) - f(xyz[2])) b = 200*(f(xyz[2]) - f(xyz[3])) return(matrix(c(L,a,b),nrow=3)) } # CIE76 (https://en.wikipedia.org/wiki/Color_difference) deltaE = function(rgb1,rgb2) { lab1 = rgb2lab(rgb1) lab2 = rgb2lab(rgb2) return(sqrt(sum((lab1-lab2)**2))) } clip = function(v) { return(max(min(v,1),0)) } ############################################### # RGB to/from linear RGB #https://en.wikipedia.org/wiki/SRGB linearize = function(v,g=gamma) { if(v <= 0.04045) { return(v/255/12.92) } else { return(((v/255 + 0.055)/1.055)**g) } } delinearize = function(v,g=gamma) { if(v <= 0.003130805) { return(255*12.92*clip(v)) } else { return(255*clip(1.055*(clip(v)**(1/g))-0.055)) } } pretty = function(x) { noquote(formatC(x,digits=10,format="f",width=9)) } # a dark red rgb1 = matrix(c(0,209,253),nrow=3) # dark green rgb2 = matrix(c(60,135,0),nrow=3) # simulate deuteranopia convertcolor(rgb1,type="d") convertcolor(rgb2,type="d") # get color distance before and after simulation deltaE(rgb1,rgb2) deltaE(convertcolor(rgb1,type="d"),convertcolor(rgb2,type="d")) # transformation matrices for each color blindness type M = LMSD65 %*% XYZ pretty(solve(M) %*% getcorrection(LMSD65,"p") %*% M) pretty(solve(M) %*% getcorrection(LMSD65,"d") %*% M) pretty(solve(M) %*% getcorrection(LMSD65,"t") %*% M) pretty(SA) # method by Vienot, Brettel, Mollon, 1999 convertcolor2(rgb1,type="d",g=2.2) convertcolor2(rgb2,type="d",g=2.2) ```
# a dark red rgb1 = matrix(c(225,0,30),nrow=3) # dark green rgb2 = matrix(c(60,135,0),nrow=3) # simulate deuteranopia convertcolor(rgb1,type="d") [,1] [1,] 136.7002 [2,] 136.7002 [3,] 0.0000 convertcolor(rgb2,type="d") [,1] [1,] 116.76071 [2,] 116.76071 [3,] 16.73263 # get color distance before and after simulation deltaE(rgb1,rgb2) [1] 116.9496 deltaE(convertcolor(rgb1,type="d"),convertcolor(rgb2,type="d")) [1] 12.72204 # transformation matrices for each color blindness type M = LMSD65 %*% XYZ pretty(solve(M) %*% getcorrection(LMSD65,"p") %*% M) [,1] [,2] [,3] [1,] 0.1705569911 0.8294430089 0.0000000000 [2,] 0.1705569911 0.8294430089 -0.0000000000 [3,] -0.0045171442 0.0045171442 1.0000000000 pretty(solve(M) %*% getcorrection(LMSD65,"d") %*% M) [,1] [,2] [,3] [1,] 0.3306600735 0.6693399265 -0.0000000000 [2,] 0.3306600735 0.6693399265 0.0000000000 [3,] -0.0278553826 0.0278553826 1.0000000000 pretty(solve(M) %*% getcorrection(LMSD65,"t") %*% M) [,1] [,2] [,3] [1,] 1.0000000000 0.1273988634 -0.1273988634 [2,] -0.0000000000 0.8739092990 0.1260907010 [3,] 0.0000000000 0.8739092990 0.1260907010 pretty(SA) [,1] [,2] [,3] [1,] 0.2126000000 0.7152000000 0.0722000000 [2,] 0.2126000000 0.7152000000 0.0722000000 [3,] 0.2126000000 0.7152000000 0.0722000000 # method by Vienot, Brettel, Mollon, 1999 convertcolor2(rgb1,type="d",g=2.2) [,1] [,2] [,3] [1,] 0.29275003 0.70724967 -2.978356e-08 [2,] 0.29275015 0.70724997 1.232823e-08 [3,] -0.02233659 0.02233658 1.000000e+00 [,1] [1,] 131.81223 [2,] 131.81226 [3,] 36.37274 convertcolor2(rgb2,type="d",g=2.2) [,1] [,2] [,3] [1,] 0.29275003 0.70724967 -2.978356e-08 [2,] 0.29275015 0.70724997 1.232823e-08 [3,] -0.02233659 0.02233658 1.000000e+00 [,1] [1,] 122.71798 [2,] 122.71801 [3,] 48.34316
Nature is often hidden, sometimes overcome, seldom extinguished. —Francis Bacon
In the first of a series of columns about neural networks, we introduce them with an intuitive approach that draws from our discussion about logistic regression.
Simple neural networks are just a chain of linear regressions. And, although neural network models can get very complicated, their essence can be understood in terms of relatively basic principles.
We show how neural network components (neurons) can be arranged in the network and discuss the ideas of hidden layers. Using a simple data set we show how even a 3-neuron neural network can already model relatively complicated data patterns.
Derry, A., Krzywinski, M & Altman, N. (2023) Points of significance: Neural network primer. Nature Methods 20.
Lever, J., Krzywinski, M. & Altman, N. (2016) Points of significance: Logistic regression. Nature Methods 13:541–542.
Our cover on the 11 January 2023 Cell Genomics issue depicts the process of determining the parent-of-origin using differential methylation of alleles at imprinted regions (iDMRs) is imagined as a circuit.
Designed in collaboration with with Carlos Urzua.
Akbari, V. et al. Parent-of-origin detection and chromosome-scale haplotyping using long-read DNA methylation sequencing and Strand-seq (2023) Cell Genomics 3(1).
Browse my gallery of cover designs.
My cover design on the 6 January 2023 Science Advances issue depicts DNA sequencing read translation in high-dimensional space. The image showss 672 bases of sequencing barcodes generated by three different single-cell RNA sequencing platforms were encoded as oriented triangles on the faces of three 7-dimensional cubes.
More details about the design.
Kijima, Y. et al. A universal sequencing read interpreter (2023) Science Advances 9.
Browse my gallery of cover designs.
If you sit on the sofa for your entire life, you’re running a higher risk of getting heart disease and cancer. —Alex Honnold, American rock climber
In a follow-up to our Survival analysis — time-to-event data and censoring article, we look at how regression can be used to account for additional risk factors in survival analysis.
We explore accelerated failure time regression (AFTR) and the Cox Proportional Hazards model (Cox PH).
Dey, T., Lipsitz, S.R., Cooper, Z., Trinh, Q., Krzywinski, M & Altman, N. (2022) Points of significance: Regression modeling of time-to-event data with censoring. Nature Methods 19.
My 5-dimensional animation sets the visual stage for Max Cooper's Ascent from the album Unspoken Words. I have previously collaborated with Max on telling a story about infinity for his Yearning for the Infinite album.
I provide a walkthrough the video, describe the animation system I created to generate the frames, and show you all the keyframes
The video recently premiered on YouTube.
Renders of the full scene are available as NFTs.