Warden Gambit Chart - LOTRO - Lord of the Rings Online Martin Krzywinski : security photography infographics deadly genomes contact

Warden Gambit Chart

what is this?

DOWNLOAD ENGLISH CHART (v0.56)

PNG PDF EPS Illustrator

TRANSLATIONS

We have translations into German, French, Russian and Korean.

To submit your own translation, use the Illustrator or EPS file to make changes and send me a PNG.

The chart presented here shows the special moves (called gambits) available to the warden. The warden was introduced to Turbine's MMORPG Lord of the Rings Online in the Mines of Moria expansion. The warden was added in the Mines of Moria expansion (the runekeeper was the other new class added introduced in the expansion). The warden wears medium armour and is a robust and versatile fighter with strong melee attacks, ranged javelin strikes, self-heals, debuffs and threat management skills. At higher levels, the warden can group heal with the Conviction gambit.

The warden has three primary attacks

The warden uses these three skills in a specific order to unlock combinations called gambits. The chart presented here illustrates all the gambits available to a level 60 warden. Each gambit is associated with a primary attack order sequence (e.g. wall of steel, a devastating 3-strike attack which disrupts inductions and increases the warden's parry rating, is a 4-move gambit ).

I like the warden because the class' core skill set is very small, keeping action bars uncluttered. The complexity of the class (and cognitive load it places on the player) arises from the large number of 2-, 3-, 4- and 5-skill gambits. Committment to a gambit path is mitigated by the Quick Recovery skill, which allows the warden to back up one skill in the gambit tree and alter their gambits on-the-fly.

The effects of each gambit are encoded using icons that represent a variety of effects. To look up a gambit, start at the center of the chart and follow the edges along the desired attack combination.

Thanks to the warden community (especially rainyman, dbrowdy, ringbearer13, and lagunad) who have worked with me to improve this chart (warden chart thread).

updates

Version 0.56 is current as of Volume 3 Book 1. If you find an error or notice out-of-date gambit definitions, please report required changes to me and I will adjust the chart accordingly.

warden gambit chart - current version - v0.56

Lord of the Rings Online - LOTRO - Warden Gambit Chart v0.56
^Warden Gambit Chart // PNG PDF EPS Illustrator

Warden Gambit Chart - Translations

The translations maybe based on older versions (i.e. prior to 0.56) of the English chart.

German

German Warden Gambit Chart GER1 PNG (Jan (Garthar))

French

French Warden Gambit Chart FR1 PNG PDF (François Houlbrèque and Steven Lemasson)

French Warden Gambit Chart FR2 PNG PDF (Vivien Simond)

Korean

Korean Warden Gambit Translation K1 PNG (Sung J Lim)

Russian

Russian Warden Gambit Translation RU1 JPG PDF Illustrator (cmyk@inbox.ru)

warden gambit worksheet

^Warden Gambit Worksheet // PNG PDF

previous versions

v0.55 PNG PDF

v0.54 PNG PDF

v0.53 PNG PDF

v0.52 PNG PDF

v0.51 PNG PDF

v0.5 PNG PDF

v0.4 PNG PDF

v0.3 PNG PDF

v0.2 PNG PDF

v0.1 PNG PDF

change log

4 Jun 2010 - Fixed broken links to foreign translations (thanks to Francois Houlbreque for reporting the error).

v0.56 26 apr 2010 - Fixed Resolution (3-1-2-3), which incorrectly had AoE as DoT. It now correctly shows a single AoE effect. Thanks to DaSandman for reporting this error.

v0.55 25 apr 2010 - Added Unerring Strike. Minor layout adjustments in 1-2-1 and 1-2-3 branch. Thanks to Ken McCartney and Fabrice de Gans-Riberi for informing me of this new gambit.

v0.54 20 dec 2009 - German translation updated to 0.54

v0.54 19 dec 2009 - fixed wall of steel

  • Wall of Steel now correctly shows increase to parry rather than evade.
  • minor adjustments in layout

v0.53 11 aug 2009 - added German translation

  • GER1 by Jan

v0.53 4 aug 2009 - added Russian and Koriean translations

  • K1 by Sung J Lim
  • RU1 by CMYK

v0.53 21 jan 2009 - two French translations available

  • FR1 by François Houlbrèque and Steven Lemasson
  • FR2 by Vivien Simond

v0.53 13 jan 2009 - minor fixes

  • all gambits now have levels, including those available at level 1 (thanks to Esheon)
  • Wall of Steel had corrected to parry (thanks to Esheon)

v0.52 12 jan 2009 - added gambit levels and minor fixes

  • level requirements added to each gambit, if greater than lvl 1
  • war-cry now has its heal and HoT outside []10
  • minor adjustment to local node layout
  • force attack icon is now a solid sword

v0.51 11 jan 2009 - minor gambit fixes

  • Dance of War corrected to evade (thanks to lagunad)
  • War-cry and Goad gambit labels were incorrectly swapped during topology change to 0.5 - this is now fixed (thanks to lagunad)
  • Desolation corrected to damage and DoT (thanks to rainyman)
  • Defiant Challenge now includes forced attack icon, which was added to legend (thanks to rainyman)
  • Mighty Blow corrected to damage + level dependent amount (thanks to rainyman)v

v0.5 11 jan 2009 - altered topology of chart

  • topology of chart has been adjusted (thanks to lagunad)

v0.4 11 jan 2009 - corrected gambit effects and adjusted fist gambit topology

  • Conviction corrected for main hand damage effect (thanks to rainyman)
  • Adroit Maneuver effect added (thanks to rainyman)
  • Restoration corrected for main hand damage effect (thanks to rainyman)
  • War Cry and Goad correctly show multiple targets (thanks to rainyman)
  • Desolation is now DoT and has fear icon (thanks to rainyman)
  • Dark Before Dawn power icon corrected (thanks to rainyman)
  • new icon for fear and increase attack speed effects
  • Goad branch of fist gambits now vertical to allow more space for War-Cry label

v0.3 10 jan 2009 - significantly altered effect icons for clarity

  • heal and recover power icons are now the same - heal is green, power is blue (thanks to sarcasmo and ringbearer13)
  • over time is now encoded by multiple small icons of the corresponding effect
  • threat icon changed from ! to a bolt - thickness of bolt corresponds to threat amount
  • threat over time is added (thanks to dbrowdy)
  • amount of threat for each gambit needs to be checked (useful threat thread) (thanks to banaticus)
  • drain (Fierce Resolve, Resolution, Exultation of Battle) now has its own icon (thanks to dbrowdy and rainyman)
  • reflect damage (Defiant Challenge) has its own icon
  • added Adroit Maneuver (need effect information) (thanks to dbrowdy)
  • Wall of Steel's buff corrected to parry (thanks to xsys)

v0.2 8 jan 2009 - modified gambit effect and order icons

  • primary spear/shield/fist moves are now encoded by a number rather than color (thanks to ringbearer13 and tanks0)
  • gambit effect icons are now colored (thanks to ringbearer13)
  • fraction of main hand damage icon altered
  • reflect/transfer modifier altered from ->X to ->X->
  • added categories to legend

v0.1 7 jan 2009 - created chart as proof-of-concept gambit illustration

  • gambit information was taken from http://lotro-wiki.com/index.php/Warden
  • typos and errors are almost certain in this version
  • no distinction is made between common and light damage
  • no distinction is made between increase threat and increase threat over time
  • the canonical yellow color of Warden's Taunt has been replaced by (a more attractive) orange
  • most gambit effects are level-dependent